Learning about VR development and Unity's terrain tool
For an open school assignment, I decided to learn how to develop games for VR in Unity. During this project I learned many of the basics of VR development like connecting and setting up the VR headset, basic locomotion, basic grabbing and interacting, and more complex features like shooting and loading a gun.
During this project, I also learned about Unity’s terrain tools. I used these tools to create two of the levels in which my VR game take place.
You can see the results in this video!