Our last project. This one was 8 weeks long instead of the regular 2 or 3 weeks. The goal of the project was to choose a problem from a list, and then make a game that would serve to educate people about this problem. Our chosen topic was the impact of packaging. With this goal in mind, we decided to make a game where you are in charge of a packaging company in space. You have to fulfill orders from planets close by which become more and more complicated and feature items in four catagories. For this project I was responisble for the soundtrack, the sounddesign, the item implementation, the explosion effect we made for explosive items, concepting, and making the design document allong with some other smaller tasks. Working on this project was a blast as the team was very fun and hard working. I am very proud and happy with the end product which I think turned out great..